ARCHIVE: Art Direction
m4n0.ai: Generative Image & Video archive
Generative Image, Generative Video, Personal Archive, Iterative Practice, Model Testing
m4n0.ai.archive is a standing collection of AI-generated images and videos made from 2023 to the present. It runs alongside the commissioned work, not after it: the archive is where models get tested, prompts get pushed, and the visual language behind the production cases takes shape.
The pieces are not one look. Engravings, creatures, plants, cityscapes and portraits sit next to each other, each tagged and dated, filterable by series, media type and time. Read as a whole, it tracks how the tools changed across four years, and how the practice changed with them.
Browse the full archive: m4n0.ai.archive
Tecnologia [in]visible: Generative AI & Audiovisual Production
Immersive Exhibition Design, Generative Video Pipelines, Spatial Media Synchronization, Localized NLP Pipelines, Production Management.
Audiovisual Production, Spatial Tech Architecture & Creative Collaboration · with Gracias Grecia
Tecnologia [in]visible is an exhibition by Mobile World Capital Barcelona and the Generalitat de Catalunya at Palau Robert, curated by Genís Roca. It traces twenty years of technological change through a three-act journey: technology as object, as system, and as something we shape collectively. On view 12 June to 27 September 2026.
Gracias Grecia handled exhibition design and creative direction. I collaborated on the creative and led the audiovisual production: generative video, a six-channel testimonial installation, subtitling, and the delivery schedule.
Generative video
Creative direction and full video production for an interactive room where visitors reveal footage by moving a polarizing filter. Eight everyday-technology use cases appear in two synchronized states: a photorealistic scene of the technology in use, and its X-ray counterpart, generated from a shared seed. The pipeline pairs realism and infrastructure, making invisible systems legible.
Six-channel testimonial installation
A six-channel multiscreen piece built from real testimonies about technology, produced end to end including the shoot. Before filming, a fully AI-generated reference version, with synthetic people, scripted statements, and cloned voices, previsualized the piece and set framing, pacing, and channel logic across all six screens. The final work is the filmed testimonies, synchronized across the six channels in two editing structures, one dialogic and one contemplative.

Stack: ComfyUI, Runway, Nano Banana, Claude, ElevenLabs, Whisper, After Effects, Premiere, HTML/JS
Sarmiento, La Clase: AI Poster & Historical Faceswap
Archival Restoration, Faceswap, Generative AI, Poster Design, Theatre
Poster art direction and full production for the theather play Sarmiento, La Clase. Restored and color-graded historical portraits of Domingo F. Sarmiento form the base, onto which a faceswap maps actor Juan Leyrado in character. Upscaling then prepares the composite for photographic realism at large-format print size.
A custom AI pipeline combines the historical portrait with the actor’s features through a controlled faceswap, correcting distortions by hand rather than leaving them to automation, and finishes with high-fidelity textures and a chemical-emulsion look for large-format urban print.
Technical Process:
Restoration & Color: Neural texture recovery and 19th-century chromatic colorization.
Hybridization: Feature exchange via ComfyUI nodes, balancing historical records and actor references.
Refinement: Manual gaze adjustment and high-fidelity upscaling for outdoor printing.




LAURA O: Minimalist Branding & Editorial Production
Editorial Craftsmanship, Material Philosophy, Premium Branding, Strategic Communication
In collaboration with Juan I. Scheller
Management and production of a book-object for LAURA O. Translates design philosophy into a tactile piece without photography. Relies on the golden ratio and technical drawings to maintain aesthetic rigor.
Planck Festival: Hypergeographic Research & Live Streaming Architecture
Digital Ephemerality, Hypergeography, Live Streaming, Virtual TerritoriesOnline festival exploring the scale where classical geometry fails. Exists in the virtual realm through non-archived live streaming. Research on hypergeographic jurisdictions and the boundaries between artworks and digital frames.
Pirámide Selva: Branded Content & Social Creative Strategy
Branded Content (Cynar), Multi-format Production., Pop-up Culture, Social Creative
Direction of a cultural production company for multidisciplinary cultural events. Highlights include the Pirámide Selva Camp series for Cynar. Merged brand objectives with cultural scenes through pop-up events in unconventional spaces.