ARCHIVE: Graphic Design
Sarmiento, La Clase: AI Poster & Historical Faceswap
Archival Restoration, Faceswap, Generative AI, Poster Design, Theatre
Poster art direction and full production for the theather play Sarmiento, La Clase. Restored and color-graded historical portraits of Domingo F. Sarmiento form the base, onto which a faceswap maps actor Juan Leyrado in character. Upscaling then prepares the composite for photographic realism at large-format print size.
Implements a custom AI pipeline to bridge 19th-century historical iconography with contemporary performance. Synthesizes original portraiture and actor physiognomy through latent space manipulation, avoiding automated distortions. Delivers high-fidelity textures and chemical emulsion aesthetics for large-format urban media.
Technical Process:
Restoration & Color: Neural texture recovery and 19th-century chromatic colorization.
Hybridization: Feature exchange via ComfyUI nodes, balancing historical records and actor references.
Refinement: Manual gaze adjustment and high-fidelity upscaling for outdoor printing.




Sonotaku: Anime-Referenced Cover Art within IP Limits
Album Art, Anime Aesthetics, Generative AI, IP Compliance, Style Abstraction
Cover art and motion for a Spotify release built around the look of a popular anime. The brief called for the reference series’ unmistakable feel while staying clear of third-party IP, so the workflow abstracts style rather than reproducing characters. Generative iterations settle on an original image that reads as fan-adjacent without infringing.
CPU (Contemporary Processes Unit): Experimental Curatorial Lab & Research Platform
Art & Tech Discourse, Art Bunker, Radical Curation, Site-specific
Founded with Boris Aiub as a platform to subvert established notions of aesthetic discourse and the socio-political implications of technology. Developed experimental exhibition formats from a site-specific context to push curatorial boundaries and technological discourses.
AD-HOC o cómo vivir juntos
Ene 2020 / Visual communication design for exhibition
“AD-HOC o cómo vivir juntos” Seminario 12 (MX)
The Future is Collective
Ene 2020 / Visual communication design for exhibition
“The Future Is Collective” HilbertRaum (DE)
Ad-Hoc o cómo vivir juntos: Site-specific Identity & Urban Memory Strategy
Collective Imagination, Cultural Research, Editorial Identity, Urban Anthropology
Visual and conceptual system for a research space in a historic site. Bridges historical layers with contemporary practice. Facilitates collective imagination and urban research within an architectural context.
Agustina Palazzo
FEB 2019 / Web Development & Design
«Agustina Palazzo» Artist (ES)
Artmeldung: Field Research & Relational Mapping
Data Mapping, Institutional Critique, Migrant Networks, Symbolic Exchange
Research project on the Argentine artistic community in Berlin. Appropriated institutional forms (Anmeldung) to map migrant artistic insertion. Systematized displacement and reconstruction of autonomy into sociological and curatorial data.
ByMano
Ene 2019 / Personal Identity «byMano»
Discutiendo lo profundo de la superficie
Nov 2018 / Visual communication design exhibition
«Discutiendo lo profundo de la superficie» (AR) /
Collaborator: Sofia Benetti
El Gran Vidrio: Gallery Management Systems & Web Development
Art Market Strategy, Digital Archive, Gallery Management Systems, UI/UX Design, Web DevelopmentDigital ecosystem for a contemporary art gallery. Created architecture for archiving and inventory management. Balances visual design with art-market tools.
Art Basel BA: Institutional Digital Infrastructure & Web Strategy
Digital Infrastructure, Global Ecosystems, Institutional Standards, UI/UX DesignTechnical management and development of the Art Basel Cities BA digital platform. Built infrastructure for high-traffic and global visual standards. Bridged institutional requirements with local execution for performance and accessibility.
LAURA O: Minimalist Branding & Editorial Production
Editorial Craftsmanship, Material Philosophy, Premium Branding, Strategic Communication
In collaboration with Juan I. Scheller
Management and production of a book-object for LAURA O. Translates design philosophy into a tactile piece without photography. Relies on the golden ratio and technical drawings to maintain aesthetic rigor.
Pirámide Selva Camp
2017 / Visual Communication Design
«Piramide Selva Camp» Art Events (AR)
Planck
Jun 2016 / Video, logo and illustrations
«Planck» Art Net Festival (AR)
Pirámide Selva: Branded Content & Social Creative Strategy
Branded Content (Cynar), Multi-format Production., Pop-up Culture, Social Creative
Direction of a cultural production company for multidisciplinary cultural events. Highlights include the Pirámide Selva Camp series for Cynar. Merged brand objectives with cultural scenes through pop-up events in unconventional spaces.
Flyer Pirámide Selva en Córdoba
JUN 2015 / Poster Design
«Pirámide Selva Meets Club Berlin» Party (AR)
Celebración III
MAR 2015 / Video Director
«Celebración» Art’s Festival (AR)
Collab. Santiago Rojo & Milagros
Pirámide Selva “Noche buena”
DIC 2014 / Poster Design
«Pirámide Selva Noche Buenan» Party (AR)
Andrea Fiorito EP
OCT 2014 / Cover Design & Illustration
«Andrea Fiorito EP» Musician (DE)